Ubisoft ha publicado en sus foros las notas del primer parche oficial de Watch Dogs para consolas y PC.

Para PS4 será lanzado en las próximas horas, seguida por la versión de PS3 pocas horas después -lo menciono como si importara. Para PC, el parche saldrá entre mañana y pasado, mientras que para Xbox 360 y Xbox One recién la semana que viene.

En cuanto a la versión de PC, se mencionan mejoras de rendimiento y solución de crashes con SLI (lo estaba esperando), glitches gráficos y mejoras en los controles.

Este es el changelog (en Inglés) de los cambios, tanto generales como específicos de PC:

MAJOR GAME FIXES
• Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
• Fixed the issue preventing players from using hacks in game.

GAMEPLAY FIXES
• Fixed several mission-breaking bugs.
• Fixed minor mission and item-related issues.
• Fixed the issue that caused the empty weapon-wheel.

MULTIPLAYER FIXES
• Fixed several minor respawn issues.
• Fixed some connection and session joining issues.

PC SPECIFIC FIXES
• Fixed graphical glitches on Low & Medium settings.
• Fixed some crashes on SLI configurations.
• Implemented several performance improvements.
• Implemented a few control improvements.
• Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
• Fixed issues connecting to a Multiplayer game.
• Implemented several mouse modifications.
• Fixed “Drinking Game” control issue where wrong information was displayed when played with a gamepad.
• Fixed “Chess Game” control issue.
• Fixed bug where the invasion setting was never saved.
• Fixed graphical issues during cut scenes and cinematics.
• Fixed several graphical and texture bugs.
• Removed Vista OS check to prevent false positives.
• Added game version in main menu.